Planetoid Maker
This program generates 3D planetoids using signed distance functions (SDFs) and marching cubes. I used my marching cubes library, Brutus, to generate the meshes. I plan on using code from this in a space shooter for 7DFPS. Thanks to Inigo Quilez for his articles about SDFs.
Check out the demo for my upcoming game Biogoth.
Status | Released |
Platforms | HTML5 |
Author | samfromcadott |
Made with | raylib |
Tags | marching-cubes, Procedural Generation, PROCJAM, Space, Voxel |
Average session | A few seconds |
Languages | English |
Inputs | Mouse |
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